AI Insights · Timothy · April 2024
Top Down Games on iOS in Argentina Q1 2024
The top down games category on iOS in Argentina saw notable performances in Q1 2024, with apps like [Clash Royale](https://app.sensortower.com/overview/1053012308?country=US) and [Brawl Stars](https://app.sensortower.com/overview/1229016807?country=US) leading the charge in downloads and active users.
In the first quarter of 2024, the top down games category on iOS in Argentina showcased significant activity, with notable performances from a variety of popular titles. Here’s a detailed look at the top five games:
Clash Royale from Supercell experienced a fluctuating trend in weekly revenue, peaking at around $6.3K in the first week of January and then again at $5.6K in early February. Weekly downloads of this game showed robust numbers, hitting a high of 10K in the week of February 5. Active users displayed consistent growth, starting at 99K in the first week of January and reaching 105K by the end of March.
8 Ball Pool™ by Miniclip.com saw its weekly revenue hover around the $500 mark, with a slight peak of $693 in the first week of January. Downloads were strong throughout the quarter, maintaining numbers around 8K to 9K, and active users peaked at 175K in the first week of March, reflecting a steady increase from the start of the year.
Among Us! from InnerSloth LLC had modest revenue, with the highest weekly revenue of $89 in mid-January. Downloads were relatively stable, with a high of 10K in early January, although there was a notable dip towards the end of the quarter, dropping to 5.5K in the last week of March. Active users ranged between 3K to 5K throughout the quarter.
Block Blast! by Hungry Studio maintained steady weekly downloads, peaking at around 8.4K in the first week of January. Active users showed a gradual increase, peaking at 32K in mid-February before seeing a slight decline towards the end of the quarter.
Brawl Stars, another title from Supercell, saw impressive weekly revenue, with a notable surge to $20.6K in the last week of March. Weekly downloads fluctuated, peaking at 10.2K in the final week of March. The game also experienced substantial growth in active users, starting at 25K in early January and reaching 43K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.